The total XR content revenue opportunity will grow to $3.5B by 2026 .AR content today is less than 1% of the XR total, but by 2026 we anticipate AR’s share rising to over 15%. In the broader context, XR content makes up only a small proportion of media spend. But for device vendors, it’s extremely important, because that content is a driving force in building the larger XR hardware market. This report examines the key content categories, and the “virtuous cycle” of content and hardware growth.
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