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Author: Michael Goodman
Publication Date: 7月 29 2016
Pages: 15
Report Type: Report, Word



2016 E3: New Hardware and Virtual Reality Headline the Show

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Report Summary:

Now in its second decade, the Electronic Entertainment Expo (E3) is designed to hype the latest in video games; however, this year’s E3 was different. Typically, with the PlayStation 4 and Xbox One still on the front half of their product lifecycle the conversation at E3 would be focused on games, not hardware. That was not the case at this year’s E3. For all the attention paid to games like Horizon: Zero Dawn, Battlefield 1, Gears of War 4, and The Legend of Zelda the spectacle and buzz of E3 centered on new game consoles and the arrival of virtual reality. This report reviews these announcements and examines their importance to the industry.
Table of Contents

1.       Executive Summary

2.       Introduction

3.       Microsoft Refreshes the Xbox One Hardware

4.       Microsoft Unveils Project Scorpio

5.       Sony Shows Off PlayStation VR Launch Titles

6.       Microsoft is Breaking the Cross Platform Barrier

7.       Nintendo has a Quiet E3 but Makes a Big Splash with Pokémon GO

8.       Conclusion

Exhibit 1: Video Game Console Market Maturity Map

Exhibit 2: Global Video Game Console Installed Base – YoY Growth

Exhibit 3: PlayStation 3 Households That Also Own an Xbox 360

Exhibit 4: Major AAA Titles Available by VR Platform

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