Digital_Media数字媒体

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Author: Michael Goodman
Publication Date: 6月 13 2014
Pages: 7
Report Type: Insight, Word

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数字媒体

Impressions from E3



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Report Summary:

With consumers expected to spend $55.7 billion on video game software in 2014, E3 represents a time of great hope and expectation for companies across the industry as console manufacturers, publishers, and developers unveil their products and strategies for 2014 and beyond. This Insight highlights some of Strategy Analytics key takeaways from this event.

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