User Experience StrategiesUser Experience Strategies

Ask the author
Author: Chris Schreiner
Publication Date: May 12 2017
Pages: 26
Report Type: Webinar Replay
User Experience Strategies

Webinar Replay: Virtual Reality: Critical Features for the Customers of Tomorrow



Download Report

Report Summary:

Virtual Reality (VR) is a medium that shifts content consumption away from the passive, and into the immersive. By placing the user directly into immersive VR experiences, the way in which we create and optimize content for the user must change; it is not enough to simply transpose passive experiences into VR - the rules have changed.

This Presentation was given on May 10th 2017 and outlines the User Experience Strategies' (UXS) take on Virtual Reality with an emphasis on the end user. In it, UXS details the needs and motivations of VR's early adopters, the emerging use cases that will drive new users to the medium, and the critical success factors required for a superior user experience.

Table of Contents

1. Profile of the Early Adopter
2. Emerging Use Cases
3. Best Practices in Physical Design and HMI
4. Critical Success Factors for a Superior User Experience

For more information about our services please contact us or email support@strategyanalytics.com

Let's talk

Now you know a little about us, get in touch and tell us what your business problem is.
Name:
Email:
Telephone:
Country:
Inquiry / Message: