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Virtual Reality Ecosystem

Consumer VR Headset Forecast 2014-2026 Dec 2021 Update



Report Summary:

Strategy Analytics predicts that total revenues (consumer spend plus advertising revenues) from VR content on dedicated VR hardware will reach just over $3B by 2026, up from $0.6B in 2020.

Games will remain the most popular content category over the forecast period. However, Social Networking will see the biggest gains, from 3% to 7% of the total market.


Table of Contents

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2. Contents
3. Analysis
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5. Definitions
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8. Global
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