VRE Service IconMetaverse, Augmented and Virtual Reality

Metaverse, Augmented and Virtual Reality

Consumer VR Headset Content Forecast 2014-2026



Report Summary:

Strategy Analytics predicts that total revenues (consumer spend plus advertising revenues) from VR content on dedicated VR hardware will reach just under $3B by 2026, up from $0.7B in 2020. Games will remain the most popular content category over the forecast period. However, Social Networking will see the biggest gains, from 3% to 8% of the total market.


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3. Analysis
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5. Definitions
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