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Author: David Macqueen

Publication Date: Nov 15 2012

Pages: 11

Report Type: Data Table, Excel

 Application Insights

In-App Virtual Goods Forecast 2008 - 2017 Data Table

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Report Summary:

The virtual goods market is exploding. In fact, consumers will spend nearly 3,000% more on virtual goods - $8 billion in 2017 – than they did in 2011. The enormous growth in spending is fuelled by interested developers, engaged consumers, and ease of buying. The growth in virtual goods will have broad ranging impacts from potentially weakening app stores hold on distribution, providing a revenue opportunity for carriers to creating a revenue stream for branding apps.

Table of Contents

    Virtual Goods Revenue
    Annual VG Transactions
    Total Cumulative Transactions
    % Total Transactions
    Revenue Marketshare

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