Strategy Analytics expects the premium VR headset market (Standalone, PC, and Game Console based) to be worth $6.5 billion and grow to an installed base of over 60 million units by 2022.
PC and Console-based VR account for virtually all premium VR shipments today but standalone VR will become increasingly important after 2020 driven by improved visual quality and lighter designs.
This report provides an update to our global premium virtual reality headset forecast by device type (PC-based, Console-based and Standalone) and analyses the market in terms of shipments, installed base and revenue.